The animation was nice and smooth and the style you draw in is quite unique. But the content was kind of... well not that funny. Though I'd really like to see more of your stuff! :)
This was amazing I don't recall a single time I wasn't at least smiling! Loved the Girl Chan reference! x)
A functional point and click adventure game with pretty art, flimsy story, and rather tasteless pop culture references. I do have a recommendation for the artist. Leave now and try to get in on Torchlight 3.
This is a really good basic game. Upgrades were nice and balanced and everything was really satisfying. There's a small problem, as there are with all side scrollers in which you can go up and down, and that's depth perception. More than once I had a problem where I would try and freeze blast someone to knock them back or try to poison them with that hand spell and I would miss them entirely and that got a bit frustrating in the slower spell recovery parts, but these are all nitpicks on an otherwise sterling game!
The game is good and it's nice to see a text adventure with so much artistic input, but the energy is a useless game lengthening tactic, and makes it hard to get into. While playing this game I wound up drawing or doing something else just to wait fro my low energy level to get back up. This could be fixed by maybe... another status that increased your energy regen rate or maybe keeping it nice and clean by inceasing energy regen based on how much energy you have.
Also if it's supposed to be an adventure game, why don't I feel a sense of urgency to play it. I'm not really absorbed by the game and I'm just going from button to button to see what I can else I can do until my energy comes back. I'd have to say it's because there's no lore or story to keep me interested. This could be another hook to aid in solving the energy regen problem. Include little tidbits as you progress in the quest mode about the lore and the universe, kind of like what Skyrim did with their books.
Also the shop seems kind of skimpy unless you go and buy coins with real money, or by leveling (over a long period of time). Then again maybe it's only skimpy because of my level.
Again, this game has enough here to be a full game but it's most gigantic flaw is so crippling. So it just seems like a really good facebook game. And maybe it could be fixed by mini games or WASD dungeon quests but for now I can only say that it's 3 stars best after the first 10 hours of game play. And by normal game play standards that's pretty harsh. Making the leveling system faster might be a good path to take.
I hope some of my suggestions helped and I didn't seem like some pompous ass but I really like this game. It has good potential.
Wow. Your detail work is really good man. The ribs seem off but maybe it's just the angle. (The scapula is especially well done)
Correct, I was working with 2 models, the actual model in the position as reference and the skeleton mold that was sitting next to her. Both of them were quite distant from each other, so most likely I messed up somewhere.
Heheheh. This is a cute idea! Love the christmas lights too. :)
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